One of the greatest thrills for me, working on a creator-owned graphic novel, is bringing my universe to life. Exploring it for the first time. Every element I design adds another bit of richness of the story, making it feel more real to me. Because so much needs to be invented in a science fiction story, at the outset it feels very [...]
Continue ReadingThe graphic novel I’m working on is centered on space travel, strategy and tactics in the Iron Empires. As a result, scale becomes an issue. From my notebook: Interstellar Scales Parsec (pc) - 1,000 parsecs is 1 kpc (kiloparsec). - one parsec is approximately 3.262 light years. - the center of the Milky Way is 8 kpc (26,000 [...]
Continue ReadingThe prophet Ahmilahk was a man, just like every other man. And, like every other man, he was the endless, eternal flame. What made him unique was that, from the moment of his birth, he felt his duality and believed in it. The prophet was born into a universe drenched in fear. Proud men feared humiliation. Careful men feared being in error. [...]
Continue ReadingOne of the things that always surprises me about doing Iron Empires stories is how much background work is required to build a consistent world. Every time I think I’m done, I sit down to paint a page and am confronted by something I don’t know. “What does the inside of a Comoran spaceship look like? Is it ornately decorated [...]
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